Belgian Student League
Croky Red Bull Takeaway.com Takeaway.com
22
March
1 vs 1
8/32 Spelers

FK GENT - LEAGUE OF LEGENDS 1VS1

Regels

!!!IMPORTANT!!!

EUW Region only

We will play on the most recent patch:

https://www.leagueoflegends.com/en-gb/news/game-updates/patch-12-5-notes/

During the competitions, it is only allowed to pick champions that have been released more than two weeks prior to this competition. To be able to start the League of Legends 1v1 in time it is important that every player makes sure that their subscription is marked as "confirmed" at the competition admin. We don't really want to but we are forced to forfeit the players that fail to be confirmed before this point in time. 

 

Index

1. Discord-Info
2. Tournament structure
3. Maps
4. Game Settings
5. Match start time
6. No show
7. Player disconnects
8. Substitute player
9. Game recording
10. Game pauses
11. Disqualifications
12. Match outcome

 

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1. Discord-Info

Most of the communication between admins and players will go through Discord. You can find the link to the right discord-chat in the chat tab next to phases.

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2. Tournament structure

The bracket is best of 1
Semis is best of 3
finals is best of 5

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3. Maps

Howling Abyss

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4. Game Settings

Match setup: Tournament draft

Matches will be best of 1, starting with banning, each person will have 3 bans. Banning order will go 1-2-1-2-1-2.

The player that reaches one of the following goals as first wins the round:

* First blood
* 100 creeps
* 1st tower

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5. Match start time

At the bracket stage the match times will be displayed. Players are responsible to look on the brackets to see who your opponent will be and to setup a custom game lobby for the “blind pick” game type on the map “Howling Abyss” and to invite the opposing player. Don't wait around for them to invite you, take initiative and invite the other player. If the other player is not responding to your ingame invite or ingame DM please try to meet them at their seatnumber. If the game has not been played before the official game start time both players are expected to show up at the compo admin desk and be ready to play within the next 10 minutes.

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6. No show

If a player is not in the lobby 10 minutes after the match start time, a no-show will be automatically assigned to the player not ready to play. You must stay in the lobby until that time. If both players fail to show up in time and be ready to play 10 minutes past the match start time, a double no-show will be assigned.

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7. Player disconnects

If a player disconnects the game can be restarted if the game has not yet reached the 5min. mark, and first blood has not been earned.

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8. Substitute player

It is not allowed to make use of a substitute player.

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9. Game recording

It is every player’s own responsibility to record the match. In case of a dispute, unfair conduct, cheating, etc. the player has to supply a proof to the competition admin.

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10. Game pauses

The game pause is an option available in tournaments to handle major difficulties that cannot be resolved during the game.

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Teams may only pause the game if:

* There is a major issue to solve
* There are no fights underway
* After the game is paused, the opposing player must be notified for the reasons of the pause
* Any disputes should be handled between the players during the pause
* If there is any kind of unfair conduct, players must make a screenshot and, after the game is over, inform the League of Legends competition admin.
* After a game in which there was a pause, the players that played the game must stay logged in for 10 minutes after the game’s end and inform the League of Legends competition admin about the cause of the pause.

In all cases the League of Legends competition admin has to be informed.

It is up to the competition admin to examine the evidence provided, and then to either validate the game result, restart the game, or disqualify a player (for improper pause usage). The player, whenever possible, is responsible to gather evidence of the issue as proof for the competition admin.

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11. Disqualifications

All of the following may result in disqualification upon the competition admin's discretion:

* Any player accused and proved to be using any hacks/cheats giving an unfair advantage in the game.
* An intentional disconnection without a proper and explicitly stated reason.
* The use of any settings exceeding the standard and permitted settings
* Any player displaying poor sportsmanship or not following the Summoner’s Code.
* Any player using language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable; or promote or incite hatred or discriminatory conduct, in or near the match area, at any time.
* Account Sharing: Summoners using the original roster’s summoner account with a different player playing
* Collusion: Intentionally feeding/throwing the game for the purpose of the other player winning.
* Making use of any bugs, bots etc.

The competition admin has discretion over any matters not listed above. Full uncropped game screenshots or stream footage must be provided to validate disqualification claims. If disqualified, a player forfeits its right to all prizes.

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12. Match outcome

The results have to be entered at the competition page by both players at the end of each game.

Every player is responsible for playing the requisite number of games consecutively in order to determine the winner of the round. For example, if the match is a best-of-three, both players should play the two (or three) games needed to determine the winner of the round.

The games must be played back-to-back and cannot be spaced out over hours. Both players are allowed 10 minutes from the Victory/Defeat screen until the next lobby should begin. If a longer pause is needed, this needs to be agreed on with the competition admin first.

 

 

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